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Play Bored Room Escape flash game.
Play free Bored Room Escape flash game.
Primary Category: Puzzles.
Secondary Categories: .
Content Rating: Everyone.
Game Description:
Bored Room Escape is type of point and click new escape game developed by games2rule.com
You are trapped inside in a bored room. The door of the room is locked .There is no one near to help you out .Find some useful objects and hints to escape from bored room
Play Instructions:
Use mouse to play this game.
Control Scheme:
Fire: na.
Movement: mouse.
Jump: na.
Tags: Bored Room Escape, Finding, Intelligence, Trapped, Hints, Puzzle, Solving.
Size: 650x500.
Game Embed Code:
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Game story:
From heavens the strong rain which has flooded hell has gone. To correct a situation, the lord of hell sends in the sky the plane with the strong soldier. The pilot to win, should go all levels and destroy all palaces of the opponent.
Elements of the game:
Palace - the purpose which is necessary destroy at each level. As soon as all palaces are destroyed, game passes to new level. The palace can be destroyed only the same colour, to what colour fraction they belong. The exception is made by grey palaces, they can be destroyed any colour. For any destroyed palaces give some points.
Stoun - the stouns, one of basic elements of the game . Appear only on empty cells. Are divided on colours: 7 basic colors, black, white and rainbow. Stoun consists of the central part and colour sides (6 sides). The central colour necessarily is present on the sides of the stoun. The quantity of the painted sides at a stoun varies from 3 to 6, any colour cannot repeat in stoun. Stouns destroy in 3 cases:
* after stoun's life time is over (black, white and rainbow life of stouns time three times less usual);
* at the ray hit which colour is absent on a stoun;
* at ray cycle in 4kh and less stouns.
Stouns reflect the ray directed on them towards a side corresponding to colour of a ray. For destruction of stouns give score points and other bonuses (for black +2 fuels, white +2 ammo, rainbow +1 to 3 fuel and +2 to 5 ammo).
Generator - produce stouns. The central colour of a stoun depends on colour of the generator. For any destroyed generators give some score points.
Collector - serves for protection of palaces with the same colour. Action radius one cell around it. It is possible to destroy collector any colour which is distinct from colour of a collector.
Towers and walls - serve for protection of palaces and other buildings of sun town. It is possible to destroy it any colour.
Mountains - a decorative element. Stops a ray. It is impossible to destroy.
Clouds - a decorative element. Through clouds passes a ray.
Ports - use for ship dislocation on a map and increase of convenience of shooting.
Ship - unit under player control, use for destroing elements of map with multi-coloured ray. Has resources: fuel and ammo.
Special possibility "Control stouns mode" - turns certain quantity of stouns. It used for facilitating destruction of elements of a map and building long chains of reflections.
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